SpotsCarGT - Keeps getting better & better !!!

Died: August 29th, 2003.......... RIP
Midtown Guy
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Post by Midtown Guy » Sat May 15, 2004 7:01 pm

Alejo wrote:You'll have to rise the collision poits also so other cars don't crash with it and then it might work :wink:
im saying you can drive into wheels of cars/trucks without being stopped, so i say it must be high enough for most cars to get under, im not saying one you can drive into, i just want to go under it like in FNF. the semi truck would have to be BIG, but if you can do it in real life you can probably do it in a game

Nitrous16MCO
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Post by Nitrous16MCO » Sat May 15, 2004 8:41 pm

Does anyone have a good drifting Veh for some sports cars, I wanna slide around the turns at Metro without spinning out:)

is times like this that i wish SCGT had an E brake.

Midtown Guy
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Post by Midtown Guy » Sat May 15, 2004 9:02 pm

Nitrous16MCO wrote:is times like this that i wish SCGT had an E brake.
E brake?? i wish you could use your brake pedal as a clutch :lol: i don't use it anyway

Jmann
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Post by Jmann » Sat May 15, 2004 10:36 pm

Does anyone have a good drifting Veh for some sports cars?
What I'd do Nitrous is download a couple "Rally" cars like the ones at Romu's..
http://rpm-adonf.chez.tiscali.fr/" onclick="window.open(this.href);return false;
Then compare the suspension to a standard car to see what is that
really loosens em up and adjust your car accordingly, you can use
GTVE4 (available at my scgt basics page) to look/compare both cars
suspension and tire grip settings at the same time.
If you've downloaded my Coyote Mod they are also pretty loose for
comparision also.

EP429
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Post by EP429 » Mon May 17, 2004 7:05 pm

well I might dang near could have me another pack ready, but last tuesday I kinda smacked my head and got a concussion(however its spelled), then had to go out of state for the weekend, since my family figured I'd keel-over if they left me here :evil:

as it stands, school=death for the rest of this week, and til next wednesday, cause I missed several days last week and gotta make stuff up, along with the other BS we gotta have done before the year is up.

so Ill be out til things let up, free time has taken a violent dive to squat :cry:

Jmann
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Post by Jmann » Tue May 18, 2004 12:56 am

I'm off-line for awhile myself, moving and won't have my dsl back for probably close to 2 weeks, I'll be back :)

EP429
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Post by EP429 » Tue May 18, 2004 12:58 am

5:00 to 1:36, I just got done with tonights BS :shock:
had a 1500 word report on deforestation problems in the Amazon Rainforest,
a 500 word report for an event after the civil war (muslce car movement :) )
a project demonstrating desalinization of salt water
a 300 word report on some BS that Nixon screwed up on
all of which are due tomorrow

tonight sucked :evil: :shock:

Alejo
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Post by Alejo » Tue May 18, 2004 11:36 am

Well EP think of it as your final effort to end the studying until next fall :wink: I just finished my final exams, did well on all three classes: Numerical Methods for solving PDE's, Combusion Engine Processes 8) and Statistical Thermodynamics. Now I have to wait for the grades, hope to get good ones!!!

Dietpop
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Post by Dietpop » Tue May 18, 2004 11:42 am

Good luck fellas! :gut: :schlaumeier: http://www.majicbus.us/phpBB2/images/sm ... histle.gif

Alejo
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Post by Alejo » Thu May 20, 2004 12:43 pm

Hey guys, you have to check this track out:

http://www.bhmotorsports.com/download/6272" onclick="window.open(this.href);return false;

It is really cool!!!

Alejo
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Post by Alejo » Thu May 20, 2004 12:54 pm

Mission accomplished got A's all over my grade report!!!! :D

Nitrous16MCO
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Post by Nitrous16MCO » Thu May 20, 2004 1:27 pm

Awsome Alejo!!!! Great job :D

Alejo
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Post by Alejo » Fri May 21, 2004 8:12 am

Finally, the time has come for the Micro Machines Track :D

http://webspace.utexas.edu/ac2567/Publi ... hines1.JPG

Grab it here:
http://www.rbp-painting.com/local_publi ... alejo.html" onclick="window.open(this.href);return false;

When Jmann is settled in his new home it will be also at racecarsim.com

Hope you like it guys 8)

Apache
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Post by Apache » Fri May 21, 2004 8:17 am

That computer case is inversed. The motherboard ports should be on hte left.

Alejo
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Post by Alejo » Fri May 21, 2004 8:27 am

Hmm you're right, just wanted to see if you were paying attention to detail!!!

Midtown Guy
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Post by Midtown Guy » Fri May 21, 2004 8:31 am

LOL,

im going to download it now!

ohh i forgot to tell you..

this is my last day of school for this year and i will have a few months this summer

so i will probably do a few scgt cars, just having a hard time finding something really cool to do, i've found tons of mco stuff in the game folders, like the chat window that was at the bottom of the screen and the background for the personas and the radio station button thingy and the "are you sure your ready to leave" thing, could do a yim theme
Last edited by Midtown Guy on Fri May 21, 2004 8:39 am, edited 1 time in total.

Apache
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Post by Apache » Fri May 21, 2004 8:36 am

Alejo wrote:Hmm you're right, just wanted to see if you were paying attention to detail!!!
:lol:

EP429
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Post by EP429 » Fri May 21, 2004 8:15 pm

ahhhhhhh weekend...........

http://images.snapfish.com/33%3A83%3B99 ... %3B7ot1lsi
still some touchups to be done :)

Midtown Guy
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Post by Midtown Guy » Sat May 22, 2004 10:43 am

Alejo, that track is awesome, great work 8)
EP429 wrote:ahhhhhhh weekend...........

http://images.snapfish.com/33%3A83%3B99 ... %3B7ot1lsi
still some touchups to be done :)
EP, that is 1024 right? i was just thinking if 1024x1024 is good, 2048x2048 is better and 4096x4096 is even better. i haven't tested scgt yet to see what the biggest skin you can make is but if you do it in paint the skin looks just as good in-game and you have way more room for decals and stuff

EP429
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Post by EP429 » Sat May 22, 2004 3:54 pm

its actually in 512x, turns out thats all the space I really need, not so detailed that it looks stupid, but big enough to make nice & clear, too much can be overkill, depends on what youre doin

Midtown Guy
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Post by Midtown Guy » Sat May 22, 2004 5:06 pm

EP429 wrote:its actually in 512x, turns out thats all the space I really need, not so detailed that it looks stupid, but big enough to make nice & clear, too much can be overkill, depends on what youre doin
yeah, i understand. im thinking of doing a decal and seeing how good i can make it look tho. with a huge skin and great detailed decals im thinking it might look pertty good

EP429
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Post by EP429 » Sat May 22, 2004 5:53 pm

well with the majority of decals I run across, 1024x is about all you'd need for that too, unless someone could make a nicely cleaned up 2048, that'd take a while Id bet lol.

EP429
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Post by EP429 » Sat May 22, 2004 6:07 pm

just tried the Micro Machine track, it kicks ass!

helluva lotta fun, wish the online thing would work for me, that place would make for a helluva demo track too :D

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Post by Alejo » Sun May 23, 2004 10:52 am

Glad you're enjoying the track guys :D It was fun to make but it cost a great deal of time and effort :wink:

Alejo
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Post by Alejo » Sun May 23, 2004 10:56 am

You may already know this but I discovere a cool and better way to add music to SCGT. Previously I had some CDs burned on audio tracks for the in-game player of SCGT to play. The damn thing caused some shuttering while changing audio tracks that lead to frustrating crashes. So I spent some time burning audio CDs with a big single 1-hour track so there would be no track changing.

Now I discovered that running WinAmp on the background while playing SCGT works like a charm, plus better quality mixing thanks to the newer and better WinAmp output. :D So I just trashed my SCGT audio CDs!!!!

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